U4GM What to Pick With Endfield Free 6 Star Permit Feb 5 2026
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π Feb 06, 2026
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Hartmann846
Posted Feb 06, 2026 am28 07:42 AM
Early Endfield has felt a lot different since GRYPHLINE's February 5, 2026 update, and you'll notice it fast if you're just starting out. Instead of the usual "log in and pray" gacha routine, there's now a clear path to a free six-star that actually helps you push through the first real difficulty spikes. I've seen plenty of players bounce off the opening hours when pulls go cold, so tying the reward to progress makes sense. And if you're the kind of player who wants a smoother ramp without waiting on luck, even topics like Arknights endfield boosting tend to come up for the same reason: getting past the early friction and into the fun parts.
How You Unlock the Permit
You don't get the six-star the moment you boot the game. First, you've got to clear the main story mission Chapter I β Process I: "Break the Siege." It's not the longest task in the world, but it's a real checkpoint for brand-new accounts, especially if you're still figuring out building, squad roles, and exploration pacing. Once "Break the Siege" is marked complete, the game drops a "Designation Selection Permit" into your mailbox. The best part is that it's not a blind ticketβyou redeem it from your inventory and then choose who you want, which feels way more respectful than forcing you back onto a banner.
Picking a Six-Star That Fits Your Messy Early Team
The selection pool pulls from the Basic Headhunting roster, and it's not stuffed with filler. Operators like Ardelia, Ember, Last Rite, Lifeng, and Pogranichnik cover the kind of roles early squads usually lack: reliable damage, frontline stability, and kits that don't need perfect support pieces to work. That choice matters because early teams are often uneven. Maybe you've got decent sustain but can't finish fights. Maybe you've got damage but your line collapses. Being able to patch the exact hole you're feeling right now is huge, and it makes planning feel possible instead of improvised.
Retroactive Rewards and a Gentler First Stretch
If you'd already cleared "Break the Siege" before the patch, you weren't punished for being early. The permit was sent retroactively, which is a small move that earns a lot of goodwill. The update also takes the edge off the starter exploration zones by lowering enemy levels while keeping the loot the same. That's a big deal because it means you're not wasting time re-running content just to brute-force the curve. Put that together with a guaranteed six-star, and the opening hours feel less like a wall and more like a runway, where you can actually learn systems and experiment.
What Players Should Do Next
Most people will get the most value by clearing "Break the Siege" as soon as they can, then picking a six-star based on what keeps tripping them upβdamage, holding power, or overall consistency. Don't overthink "perfect picks"; early on, a unit that makes your clears steadier is worth more than a flashy niche. If you're also looking to speed up progression or stock up on resources without endless grinding, it's worth knowing that sites like U4GM are commonly used by players to buy game currency or items and keep their account momentum going while they focus on learning team comps and enjoying the story.Welcome to U4GM, where Arknights: Endfield hype meets real help. GRYPHLINE's Feb 5 update hands every eligible Doctor a free 6-star after Chapter I "Break the Siege", so you can pick Ardelia, Ember, Last Rite, Lifeng, or Pogranichnik and skip the gacha stress. Want a smoother start and faster progression? Check https://www.u4gm.com/arknights-endfield/boosting for practical boosts, trusted tips, and quick support so you can build stronger squads, push exploration, and enjoy Endfield your way.